
Book
of Challenges:
Dungeon Rooms, Puzzles,
and Traps
A comprehensive source
of encounters to challenge characters in any campaign.
Book of Challenges is a compendium of traps, encounters, and minidungeons
that Dungeon Masters can easily insert into any campaign of any level. It
offers all-new material that will show DMs how to add excitement
to their adventures.
Written by Wizards staff





Diablo
II:
To Hell & Back
Bringing Diablo II to the tabletop. The legendary Diablo and Diablo II computer games come to life with the release of the tabletop Diablo II: To Hell & Back roleplaying adventure. All a player needs is the Dungeons & Dragons¨ Player's Handbook to accompany the Diablo II game. Every level and all 4 acts of the computer game are represented in the tabletop mega-adventure, which will also include 64 pages of monsters, information for levels 1-30, and over 60 maps!

Living Greyhawk Gazetteer
The Living Greyhawk Gazetteer is your passport to the Living world of Greyhawk . Specifically designed for global participation among members of the RPGA (Roleplaying Gamers Association), the Living Greyhawk Gazetteer is a shared-world campaign. The changes that occur during the game change the face of Greyhawk as events unfold among players across the world. Players who join the RPGA can continue to follow and impact changes to the Greyhawk world through the RPGA Network magazine and website. This sourcebook is an ideal way to become involved in the RPGA and also makes a fine addition to any Greyhawk fan's collection.
Written by Gary Holian, Erik Mona, Sean K Reynolds, and Frederick Weining

Diablo II: Diablerie
Now fans of computer roleplaying games and players of the Dungeons & Dragons game can explore common ground. The Diablerie accessory brings all of the flavor and excitement of the enormously popular Diablo II computer game to the Third Edition Dungeons & Dragons game. Over a million magic items, five character classes, and more than a hundred spells and skills bring the world of Diablo II to life.
D&D Gazetteer
The D&D Gazetteer overviews the world of Oerth, the general setting for the Third Edition Dungeons & Dragons game. Oerth is a place filled with danger and intrigue. Smart players and Dungeon Masters alike will start their campaigns here with a quick tour of the most important areas, kingdoms, and personalities to be found within the land. Contains a full color pull-out map of Oerth!

DM's Screen
This is now out of print. Please see the Forgotten Realms page for the current available screen.

Character Sheets
D&D Player Character Record Sheets are the best way for players to keep track of their characters' growth and evolvement during the game. Third Edition Dungeons & Dragons players have an unprecedented wealth of options and information at their fingertips. As characters evolve throughout the life of a campaign, these forms are the best way to organize the stats and facts that make each D&D character unique.
(Derek's Note: These contain master sheets in which you can reproduce for your own use. Very handy!)


Enemies and Allies
This invaluable resource
manual contains information, statistics, and tables that any DM can use to
quickly and easily flesh out a campaign. The pregenerated, non-player characters,
both heroic and nefarious of various classes and levels, are ready to use
in any campaign.
This book also contains a quick character generator "tree" that
allows DMs to either create a quick character or
modify an existing character to fit any style of play.
Written by Bruce R. Cordell, Jeff Grubb, David Noonan, and Skip Williams
Psionics Handbook
The complete guide to psionics in the Third Edition D&D game. Psionics is the ability to harness, shape, and control natural forces that are contained within the Psionicist. It includes valuable information about all things psionic: character classes/prestige classes, feats, related skills, monsters, powers, and much more.
Written by Bruce R. Cordell
