Updated April 13, 2003
Fading Suns d20 RPG
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Fading Suns D20 RPG
2nd printing

It is the dawn of the 6th millennium and the stars grow dim. Feudal lords rule the Known Worlds, vying for power with fanatic priests and scheming guildsmen. Adventurers encounter aliens, psychics, lost worlds and ancient ruins. D20 System rules for high-tech devices and artifacts, from blasters and energy shields to cybernetics, is also included.

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Out of Print
Available!

Heretics & Outsiders

The Emperor's spymaster releases more dossiers on underground groups. Fom Kurgan agents to Vau infiltrators, this cryptic report details the heretical cults, psychic revolutionaries and foreign spies that plague the Fading Suns RPG universe.

Written by Bill Bridges, James Estes, Andrew Greenberg, Sam Inabinet, James Maliszewski, Rustin Quaide