



Widely regarded as the
best roleplaying game system ever created, the Hero System returns to print
with the new 5th Edition. Written by award-winning game designer Steven S.
Long, the 5th Edition updates the classic Hero System rules, providing new
options, clarifications and information for Hero gamers everywhere.
Unlike any other roleplaying game, the Hero System provides you with unfettered
flexibility, letting you exercise your own creativity without hindrance. Build
any character, power, gadget, skill, weapon, ability, or vehicle you can think
of! It's the ultimate gamer's toolkit, allowing you to do what you do best:
create great characters and games.
Whatever you want to do, in any genre, time period, or setting, the Hero
System lets you do it.
Also available in PDF on CDROM.


Ultimate Martial Artist
Revised and expanded to include plenty of new information, and updated for the HERO System 5th Edition rules, this Hero Games classic returns to print at long last! The most comprehensive reference available about martial arts in RPGs, it contains information on dozens of real-world martial arts styles, descriptions of fictional martial arts, guidelines for building martial artist characters using the HERO System rules, and combat options and suggestions for the HERO System.
written by Steven S. Long
Hero System: Bestiary
Designed for use with any Hero System game, the Bestiary introduces over 180 real-life and fantastic animals, beasts, and monstrosities to unleash into your campaign, featuring extensive rules for creating and adapating them into any genre or setting, and a system of generic templates to conjure them on.
written by Steven S. Long

Vehicle Sourcebook
The HERO System Vehicle Sourcebook is a comprehensive resource on vehicles for all HERO System games. No matter what genre, setting, or time period your campaign takes place in, the HSVS has just the vehicles you need! In addition to full HERO System writeups for the vehicles, the Vehicle Sourcebook contains fascinating historical, technical, and performance information for the cars, planes, and watercraft it describes.
written by Steven S. Long
Hero Side Kick
Sidekick contains all of the core HERO System rules, including character creation, combat and adventuring, and equipment — but without all of the additions, options, and details found in the standard rulebook. Sidekick boils the HERO System down to its essential elements so you can easily teach yourself the game, bring new players into your campaign quickly, or refresh your memory on a crucial rule. And when you're ready to move up to the complete HERO System, learning it will be a snap because Sidekick's already taught you the basics!
written by Steven S. Long
Ninja Hero
The third genre book for the HERO System 5th Edition focuses on martial arts characters and campaigning of all sorts — from traditional chop-socky adventures, to pulse-pounding wire-fu and wuxia action, to the wild fighting and bizarre powers of anime and video-game martial arts! It discusses the elements of the martial arts genre, creating martial arts characters, how to run martial arts campaigns, and more! It also includes sample campaign settings and frameworks, example NPCs, and more!
written by Michael Surbrook
Ultimate Vehicle
The Ultimate series looks at particular character types or subjects in depth, and provides additional, optional rules related to that subject. Using the Hero System, Ultimate Vehicle introduces rules for building hundreds of vehicles regardless of time period, genre, or setting.
written by Bob Greenwade and Steve Long



