Updated November 13, 2002
Legends & Lairs
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Traps & Treachery

The definitive resource for traps, puzzles, mazes, and other tricks for d20 System fantasy games. Along with complete descriptions and beautiful illustrations of dozens of traps and puzzles, Traps & Treachery includes: * Complete d20 System rules for designing new traps
* Guidelines for creating memorable puzzles customized to your campaign
* New rogue skills, feats, and equipment
* New poisons, including supernatural toxins such as Medusa’s Tears and Demonblood
* Rules for creating and using poisons

(2nd print)

Mythic Races

They are races of myth and lore. They are tribes, civilizations, outcasts, and abberants. Their time is now! This second core book in the Legends & Lairs line of D20 System material provides players with 30 new cultures, races, and classes for character creation, describing their history, myths, gods, special skills, feats, equipment, and new prestige classes in vivid detail.

Instant Adventures
Instant Adventures is a series of one night fantasy adventures for use with the d20 System. Each book in the series contains a complete fantasy adventure, including maps, illustrations, new monsters, new traps, and new magic items. These are short, ready-to-play one-shot adventures, perfect for those nights when everyone want to play, but no one has an adventure prepared.
Available!

Lost Hunt
levels 8-10
by Justin Bacon
DD10 • SALE Price 3.35


The Dark Tribe
levels 3-5
by Richard Tomasso
DD11 • SALE Price 3.35


The Black Stairs
levels 4-6
by Darrell Hardy
DD12 • SALE Price 3.35


Voyage to Storm Isle
levels 3-5
by Mark L. Chance
DD13 • SALE Price 3.35


The Thief's Gold
levels 4-6
by Brian Wood
DD14 • SALE Price 3.35


Sign of the Skull
levels 5-7
by Brian Wood
DD15 • SALE Price 3.35


Available!
Available!
Available!
Available!
Available!
Available!
Available!

The Wreyland Serpent
levels 12-15
by Justin Bacon
DD16 • SALE Price 3.35


Available!

The Tuggarth Gauntlet
levels 4-6
by Peter Schweighofer
DD09 • SALE Price 3.35


Please note the shipping cost is based on the weight of your order.
The shipping total will be emailed to you when your entire order is received.
Available!

Traps & Treachery II

The world just got a little more dangerous. Even more deadly machinations that DMs can use to pulp, pulverize, and puree their player characters are introduced in this second Legend & Lairs / d20 sourcebook. In the tradition of the original Traps & Treachery, this book includes hundreds of new poisons, mechanical traps, magical traps, and mind-bending dungeon puzzles.

Spells and Spellcraft

This 176-page hardcover book will offer scores of new arcane and divine spells, new metamagic feats, new clerical domains, rules for alchemical research and arcane libraries, and rules for new magical traditions. Spells & Spellcraft will be an invaluable resource for both players of spellcasting characters and DMs looking to expand the boundaries of magic in their campaigns

Available!
Available!
Available!

Seafarer's Handbook

This book provides players and DMs with all the information they need to adventure on and below the ocean surface, how to survive adventures on remote islands and the dangers of ports of call. Beautifully designed and illustrated in the Legends & Lairs tradition, the Seafarer's Handbook offers a wide variety of exciting rules expansions, including:
* Detailed descriptions and deck plans of all sorts of ships, from longships to war galleons
* Complete d20 System rules for naval combat and boarding actions
* Guidelines for creating undersea adventures and resolving aquatic encounters
* New nautical skills, feats, prestige classes, spells, magic items, equipment, and monsters
* Guides and resources to seaside towns, ports, and dangers therein.

Available!

Path of the Sword

First in "The Path Series" of character class sourcebooks for the d20 System, this 176-page hardcover tome focuses on the martial classes (barbarian, fighter, monk, and ranger), presenting a wide variety of expanded combat rules, fighting styles, feats, prestige classes, and equipment. Additionally, a new unique feature, Legendary Classes, introduces advanced prestige classes designed for high-level heroic characters.

Available!

Path of Magic

This hardcover book focuses on the arcane spellcasting classes (bard, sorcerer, and wizard) presenting a slew of new d20 System options for arcane spellcasters,including new magic abilities, schools of learning, unique ways to channel arcane power, skill uses, feats, prestige classes, and equipment. The book also features new legendary classes, advanced prestige classes designed for high-level, heroic characters.

Monster's Handbook

The Monster's Handbook provides DMs with all the information they need to enhance and customize all of their favorite d20 System monsters. Features include detailed rules for creating custom monsters within the d20 System, new feats, templates, and prestige classes designed to make monstrous foes even more deadly, and new combat tactics and magic items designed to complement the abilities of all types of creatures.

Available!

Draconic Lore

Draconic Lore provides a huge new selection of dragons and other draconic beasts for use in any d20 System game. Dozens of new innovative dragons, dragon archetypes, and draconic enemies and allies are featured, including new draconic special abilities and power, and detailed background on the Servants of Fire and Ice.

Available!

Path of Shadow

The third book in Fantasy Flight's new line of character class sourcebooks for the d20 System, Path of Shadow presents a host of new and exciting options for rogue characters, including new class abilities, rogue organizations, new uses for core skills, new feats, prestige classes, high-level legendary classes, and rogue equipment and magic items.

Available Fall 2002
Available Winter 2002

Necromantic Lore

Necromantic Lore provides a horrifying selection of deadly new undead creatures for use in any d20 System game, introducing new undead special abilities and powers, information on integrating each creature into your campaign, and new character options for necromancers, including prestige classes, feats, and spells.

Available Winter 2002

Path of Faith

Characters of faith such as druids, clerics, and paladins will now have all the tools they need to defeat their enemies and spread the word of their patrons! Path of Faith presents a host of new and exciting d20 options for these characters, including new class abilities, ecclesiastical organizations, new feats, prestige classes, high-level legendary classes, and rules for paladin mounts, holy symbols, cults, and much more.