



| Games | Pinnacle Entertainment | Deadlands | Hell on Earth | Weird Wars (d20) |
Deadlands RPG d20
The year is 1876, but the history is not our own. The American Civil War rages on, neither side able to establish a clear advantage. A large portion of California has fallen into the sea. The Sioux Nations have reclaimed the Dakotas. And the dead walk among us. Nominated 'Best Game' at Origins '97, Deadlands is a role-playing game set in the Wild West and a Spaghetti Western...with meat! Now, you can explore the horrors of the Wierd West with this D20 System core rules conversion book.
Written by John Goff, Shane Lacy Hensley, John R. Hopler



Horrors
O'
the Weird West
This 144-page horrific tome gives Marshals a whole stampede of abominations to throw at unsuspecting posses. This monster book converts the many Horrors of the Weird West for use with the new Deadlands D20 core book, and is completely compatible with other D20 System campaign settings and for those who are looking for a few new terrors!
Written by Pinnacle Staff
Weird War II d20
The first book in an
exciting new line is Weird War Two: Blood on the Rhine. This 192-page book
deals with the Western Front and the last desperate days of the Third Reich.
Weird Wars uses the D20 system, but with a few special tricks to make things
a little grittier, realistic, and horrific. The game includes rules for vehicles,
modern weapons, suppressive fire, and our own special "Bennies!"
Written by Shane Lacy Hensley, John R. Hopler
